Step 1: What do you sell?
Pick the games you carry and what kinds of products (singles, sealed, accessories). The “Other” pill is a catch-all for games Hoard doesn’t have first-class support for yet. What it sets:- Product lines — which TCGplayer product lines Hoard considers your inventory. Affects which games show up in dashboard filters and which catalog sources Hoard pulls from.
- Repricing scope — exactly which games and product types Hoard is allowed to reprice. Anything you leave unchecked is watched, never repriced. You can change this any time under Settings → Sync.
Step 2: How do you ship?
Three options: Direct (TCGplayer handles fulfillment), Self-ship (you mail every order), or Both. What it sets:- Hard floor — minimum price Hoard will ever set. Self-ship gets a 0.40 floor because TCGplayer takes care of the logistics.
- Shipping adder — Self-ship turns the shipping adder on by default so cards above your tracking threshold get $5.49 added to cover tracked shipping. Direct leaves it off so you don’t double-charge buyers.
Step 3: Pick a pricing strategy
Four templates, each with a different multiplier, never-go-down behavior, and price-change-safety cap:- Charge a Premium — Market price + 5%, holds firm for 90 days, then drifts down 1% per week when there has been no observed quantity decrease. 15% safety cap on cards 5.
- Stay Competitive — Market price, never go down, 20% safety cap. The default if you don’t tell us otherwise.
- Move Product — Low price + 0%, velocity decay enabled, 25% cap. Aggressive turnover.
- Win the Buy Box — Low + Shipping × 0.98, stale reduction off, 30% cap (50% under $5). The recent-mover protection choice is saved; it takes effect only if your wizard answer or a rule enables stale reduction. No extra movement markup.
- Pricing multiplier
- Price source (Market, Low, Low + Shipping — depending on template)
- Never-go-down toggle
- Movement protection / decay flags
- Price change cap mode (hold vs clamp)
- Cap thresholds for 5 cards
Step 4: What should Hoard compare against?
This is the basis question. You can override the price source the template picked in Step 3 with your own preference, or leave it on “Not sure” to keep the template’s recommendation. Options:- Not sure — keeps whatever Step 3’s template picked. Pick this if you’re new and want to ride the default.
- TCGplayer Market — averaged sale price across the marketplace. Best for most sellers.
- TCGplayer Low — the lowest currently listed price without shipping. Aggressive.
- TCGplayer Low + Shipping — lowest listing including the seller’s shipping. Volume-seller-friendly.
- TCGplayer Direct Low — the Direct-eligible low price from TCGplayer’s catalog. Good if you participate in the Direct program.
- PriceCharting comps — eBay-sold grade-aware prices from PriceCharting. Pokemon-leaning; falls back to Market for cards without PriceCharting data.
pricing_preferences['price_source']— written only when you pick something other than “Not sure,” so the template default wins when you genuinely don’t know yet.- PriceCharting comps — picking this sets your price source to PriceCharting Grade, the same option in the price-source dropdown on Settings → Repricing. There is no separate account-level PriceCharting switch. Individual rules have their own “Grade floor” option under Settings → Rules, which uses PriceCharting PSA grade prices as a minimum for the cards that rule matches.
Step 5: Do you have cards sitting around too long?
Three options: yes (decay starts at 30 days), some (60 days), no. What it sets:- Velocity decay — this answer decides the velocity-decay setting outright; it does not layer on top of the Step 3 template. “Yes” turns decay on with a 30-day window, “some” turns it on with a 60-day window, and “no” turns decay off even if the template enabled it. Charge a Premium is the template this matters most for: it ships with decay on at 90 days, so answering “yes” or “some” shortens that window to 30 or 60 days, and answering “no” removes the decay entirely.
Step 6: Want to watch before Hoard changes anything?
Two options: “Hoard takes the wheel” (full auto-sync) or “Hoard suggests, I confirm” (watch-only). What it sets:- Sync mode —
fulllets Hoard push price changes to TCGplayer on every sync;read_onlyputs every change in a review queue you can approve manually. On the free plan this is pinned toread_onlywhatever you pick. Hoard still syncs and calculates prices, but it does not push them to TCGplayer until you subscribe.
What happens after you finish
The wizard saves your raw answers underusers.seller_profile and translates them into account settings via SellerProfileDefaults.apply!. The confirmation page names the strategy it applied and lists what it set: preferred basis, price source, markup, whether prices can go down, change cap, and sync mode.
From there:
- First sync runs. If you connected the agent during setup, it kicks off automatically.
- You go to the setup checklist. The confirmation page’s Continue to Setup button sends first-time completers to the agent-install checklist. Hoard routes you to Today once the agent has checked in or your inventory has loaded. The checklist also has a “set up later” link that goes straight to the dashboard.
- Pricing settings are pre-populated. Settings → Repricing reflects every choice the wizard made. Tweak there without re-running the wizard.
Changing your mind later
Every wizard answer is editable from Settings without re-running the flow:- Games and repricing scope → Settings → Sync
- Shipping model and floors → Settings → Repricing
- Pricing template and strategy levers → Settings → Repricing
- Pricing basis (Step 4) → Settings → Repricing
- Velocity decay → Settings → Repricing
- Sync mode → Settings → Sync
Related
- Repricing — every lever the wizard exposes, with deeper detail.
- The Source column — how your Step 4 basis answer shows up on the Cards table.
- Set up your pricing strategy — how to refine the template the wizard picked.