Documentation Index
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Velocity pricing
Hoard tracks how your cards are selling over time. Cards that move get a small price bump. Cards that sit can get a gradual reduction. Both are optional and off by default. This is the simplest version of the idea: if a card is selling well at your price, don’t lower it. If a card hasn’t sold in months, maybe it’s time to come down a little.Boost fast sellers
When a card has sold 2 or more copies in the last 30 days, Hoard considers it a fast seller. If you turn on Boost, the next sync nudges the price up slightly (about 1% at the default 20% markup). The idea is simple: this card is proving it sells at your current price, so there’s room to hold firm or push a bit higher. Boost only applies to cards that sold recently. If a card sold a bunch two months ago but nothing since, Hoard won’t boost it. That’s not a fast seller, that’s a card that used to sell. How to turn it on: Settings > Pricing > Boost Fast Sellers toggle.Reduce stale prices
This one is off by default for a reason. Turning it on means Hoard will start lowering prices on cards that haven’t moved. Here’s how it works:- You pick a waiting period (default: 60 days). Nothing happens until a card has gone that long without a sale.
- After the waiting period, the price drops by a percentage each week (default: 3%).
- The price never goes below your minimum (hard floor).
- The reduction caps at 50% of the original target, so nothing gets cut in half overnight.
- If you have Never Lower Prices turned on, stale reduction won’t do anything. Never Lower always wins.
When to use it
If you have a bunch of inventory that’s been sitting for months and you’d rather move it than hold it, this is for you. Set the waiting period to however long you’re comfortable holding before you want prices to start drifting down. If you’re the type of seller who’d rather hold value forever and wait for the right buyer, leave this off. That’s what Never Lower Prices is for.Example
You have a card listed at 1.00 minimum price. Stale reduction is set to 60 days, 3% per week.- Day 1-60: Nothing happens. Card is listed at $12.00.
- Day 67 (one week past 60): Price drops 3% to $11.64.
- Day 74 (two weeks past): Another 3%, now $11.28.
- Day 81: $10.92.
- This continues week by week, but never goes below 1.00 (your hard floor), whichever is higher.
How velocity is calculated
Hoard looks at your sync history to figure out what’s selling and what isn’t. Every time you sync, it saves a snapshot of how many copies you have of each card. By comparing snapshots over time, it can tell when quantities went down (a sale happened) without needing to know the details of the order. Two numbers per card:- Units sold (last 30 days): How many copies left your inventory. If you had 5 copies a month ago and now you have 2, that’s 3 sold. If you restocked, the math ignores that (you can’t have negative sales).
- Days since last sale: The last time Hoard saw your quantity go down for this card. If it’s never gone down, Hoard looks at how long the card has been in your inventory instead.
Interactions with other settings
Never Lower Prices always wins. If you have both Never Lower and stale reduction enabled, Never Lower overrides the reduction. Prices only go down if you’ve turned Never Lower off. Minimum card price still applies. A decaying price will never drop below your floor, no matter how stale the card is. Per-card pricing rules stack with velocity. If you have a custom rule setting a 1.30x multiplier on a card, the boost percentage applies on top of that multiplier. Apply Rules Now includes velocity. When you preview a reprice, fast sellers show with their boost and stale cards show with their reduction, so you can see exactly what would change before anything gets pushed to TCGplayer.Velocity pricing needs about 30 days of sync history before it has enough data to work with. If you just started using Hoard, you won’t see any velocity effects until you’ve been syncing for a month.