Documentation Index
Fetch the complete documentation index at: https://docs.tryhoard.com/llms.txt
Use this file to discover all available pages before exploring further.
Set up your pricing strategy
Hoard prices your cards using a layered formula. Each layer takes the result of the previous one and adjusts it. You control the knobs. This tutorial walks through each setting so you understand what it does and when to change it.Start with a preset
Go to Settings > Pricing. At the top, you’ll see two presets. Pick one as a starting point, then tweak from there.
Match & Hold (recommended for most sellers)
Best for: sellers who want to stay competitive without racing to the bottom. What it sets:- 20% markup — your target price is 20% above TCGplayer market
- Never lower prices — ON. Prices go up with the market but never drop.
- $1.00 floor — nothing gets priced below a dollar
- Boost fast sellers — ON. Cards that sell quickly get a small bump.
Liquidation
Best for: clearing old inventory fast, making room for new stock. What it sets:- 0% markup — your target matches market price
- $0.25 floor — very low floor, lets penny cards price aggressively
- Floor aware — kicks in at 95% of lowest listing
- Reduce stale prices — ON. Cards sitting without sales get gradually cheaper.
The individual settings
After applying a preset, you can adjust each setting individually. Here’s what each one does and when you’d change it.What “market price” means
Throughout Hoard, “market price” refers to TCGplayer’s Market Price field, which is their volume-weighted average of recent sales for a given card and condition. It’s not the lowest listing and it’s not a simple average. TCGplayer calculates it from actual completed transactions, weighted toward more recent and higher-volume sales. This is the number you see in the “MARKET” column on the Cards tab, and it’s the starting point for all of Hoard’s pricing calculations.Price Markup
A percentage added on top of that market price. This is the base of your pricing strategy.| Markup | Effect | Good for |
|---|---|---|
| 0% | Match market exactly | Liquidation, high-volume stores |
| 10% | Slight premium | Competitive sellers who want a small margin |
| 20% | Moderate premium (default) | Most sellers, balances margin with competitiveness |
| 30%+ | Strong premium | Sellers with unique inventory or high reputation |
High-Value Shipping Adder
Adds a configurable amount (default 50). This covers the cost of tracked bubble-mailer shipping that high-value orders typically require. Turn it on if you’re eating shipping costs on expensive cards. Turn it off if you include shipping in your listed price already. See Shipping cost adder for details.Never Lower Prices
When ON, Hoard will raise your prices when the market goes up but never lower them when the market drops. This protects you from:- Bot-driven price crashes (someone lists 100 copies at 50% off)
- Temporary market dips that recover within days
- Flash sales by other sellers that don’t reflect real value
Minimum Card Price (Floor)
The absolute lowest price Hoard will set for any card. Nothing goes below this number, regardless of what the market says.| Floor | When to use it |
|---|---|
| $0.25 | Liquidation, you want everything to sell |
| $1.00 | Default. Penny cards get a floor that covers your time and shipping. |
| $2.00+ | If you only want to sell cards worth your time to ship |
Per-card rules (optional)
The settings above apply to your entire inventory. If you want certain cards priced differently, you can set up per-card pricing rules using bookmarked searches. For example:- Magic: Reserved List cards at 1.50x (they only go up)
- Pokemon: Illustration Rares at 1.30x (they hold value better than regular holos)
- Any game: Cards from a hot set at 1.30x, or bulk cards at 0.80x to move them faster
How the layers work together
When Hoard prices a card, it runs through these steps in order:- Start with price source — your chosen base price (Market or Low + Shipping)
- Apply markup — multiply by your markup percentage (e.g., base x 1.20 for 20%)
- Check the floor — if the result is below your minimum, bump it up
- Floor-aware check — if enabled, check against the lowest listing on TCGplayer
- Shipping adder — if the card is above your tracking threshold, add shipping cost
- Self-bidding protection — if you’re the only seller, hold your current price (always on)
- Change caps — if enabled, limit how much the price can change per sync
- Never go down — if enabled, don’t let the price drop below your current listing
- Per-card rules — if a pricing rule matches, override the markup for this card
After you change settings
Changes take effect on the next sync. If you want to see the impact immediately:- Click Mass Reprice in the toolbar
- Hoard re-runs the pricing formula against your current inventory
- You see a preview of every card that would change
- Confirm to apply, or cancel to keep things as they are
Tips
- Start conservative. Match & Hold at 20% is a safe default. You can always loosen later.
- Check the competitive position report after a sync. If too many cards are in “20%+ Above,” your markup might be too high. If everything is “At or Below Market,” you might have room to raise it.
- Never go down + high markup = slow sales. If you set a 30% markup and Never Lower Prices, your prices will only go up. That’s fine for Reserved List staples, but it’ll strand bulk cards at prices nobody will pay.
- Review once a week. Pull up the Movers tab and the competitive position report. If the market moved significantly, your settings might need a nudge.